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THE FUTURE OF GAMBLING

THE FUTURE OF GAMBLING

The player has a bad reputation in our high-tech society, where mechanical perfection is ideal. He is often seen as an unpredictable, unstable, and irresponsible guy driven by unknown forces to take stupid and unnecessary risks. The results of this risk-taking can be financially and psychologically dangerous for the gambler and those whose lives interact with theirs. But Gambling is an essential human activity that can be a valuable function for both individuals and society. In the future, the positive aspects of Gambling could be increasingly recognized; Society can review its vision of the player and learn to use the gambling experience as an effective therapy.

Through the game, many people can participate more actively in life. Others can get the psychological relief they need from stress and struggle. Why did the game deserve society’s disapproval? A partial answer can be found in our values. For years we’ve been taught that happiness lies in riding the consumer merry-go-round and hoping to snag the brass ring of satisfaction.

The goals set had to be realistic and achievable: a spouse, a home in the suburbs, and 2.2 children. This is how the ideal of the middle class, the “American Dream,” worked. People who didn’t fit this pattern were seen as underexposed or, in some way, “insane.” Those who found the adjustment too difficult relied on pills to speed it up or slow it down to the pace needed for success.

We were remodeling humans to fit the social model, unaware of what impairs the fully functioning individual. In many ways, we made false assumptions when designing.

Gambling Is Ubiquitous

The gambler is considered a separate race, but in a way, we are all gamers. The man who gambles the stock market or speculates on real estate values ​​is not ostracized by society but shares a common bond with the everyday casino and lottery gambler. We all like the thrill of taking risks. We forgo an umbrella, “bet” it won’t rain, and feel vindicated when it doesn’t rain. We exceed the speed limit and “take the risk” that no patrol cars are lurking on the road. We burden ourselves financially with the expectation of a pay rise.

Positive aspects of Gambling

Contrary to popular belief, the game benefits the player by increasing efficiency instead of decreasing it. The game stimulates, offers hope, and enables decisions. In many cases, it provides the player with a “peak experience,” that divine feeling that occurs when all the physical and emotional senses are “in gear.” The game provides an altered state of consciousness, perhaps on the opposite end of the scale from the form produced by meditation, which is duly made. It certainly offers advantages when it comes to managing everyday life.

Benefits for the elderly

In studying the positive effects of Gambling, I’ve spent some of my most rewarding hours among the seniors who crowd Nevada’s casinos. These people are a brave race, far from wasting their meager resources gambling, opting for life itself. I call them “Senior Life Seekers.” My research method is participant observation, which means I blend in with the crowd and become a part of it as I get to know the people and the scene. The people I meet play a role in their lifestyle, and a large amount of their socialization comes from casinos.

Gambling in the future:

How may Gambling change in the future? Gambling will, of course, advance technologically. Home mini-casinos operated by credit cards are a long way off, though the technology exists. At the moment, the costs of developing home mini-casinos would far outweigh the likely returns. One reason is that the demand would probably be light because part of the enjoyment of Gambling comes from the surroundings and social contacts, even though gamblers may seem to ignore them entirely at times.

Another possibility for the future is the rise of several gambling cities similar to Las Vegas. Casino gambling, like any other business, is subject to future changes in economic conditions. We know that gambling increases in times of stress, such as war or depression. However, a vacation industry based on casino games is unlikely to thrive under severe economic pressure.

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